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Blitz Conquest: Difference between revisions

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<small>''Adapted from [https://loka.fandom.com/wiki/Blitz_Conquest the original Loka Wiki], available under [https://creativecommons.org/licenses/by-sa/3.0/ CC BY-SA 3.0].''</small>

Revision as of 08:52, 17 August 2026

Blitz Conquest

This type of conquest only occurs on the isles of Rivina which can be accessed by taking the coral ship in the war district. Fighting on Rivina does not reward strength but instead a currency called conquest points, which you can spend on various perks.

What makes Blitz Conquest unique:

  • Inhibitors online in 30 minutes (instead of 60m).
  • Fights can only last a maximum of 30 minutes (instead of 60m).
  • Lamps require 3 charges (instead of 5).
  • Each side can only have 10 players max (up to you to manage who's registered to warp at a beacon).
  • Core has half health.
  • Warps happen every 4 minutes (instead of 8m).
  • No reinforcements can be called.
  • Modules are free.
  • Defenders can only have two modules.
  • You do not lose armor durability, nor consume pearls and all potions used are refunded to your towns void storage (if no void storage will instead go to town escrow). Potions may also be refunded to your market escrow at spawn.
  • You may only have two modules on a tGen.
  • Conquest point values per tile are randomized per month.

Rivina Conquest Mechanics

  • Rivina is open to everyone, even those on Balak.
  • You can only own one tile at a time.
  • You can only attack once per day. 2 defends.
  • Can’t have 2 fights involving the same town happening simultaneously (like Balak).
  • You may only place on towns/alliances that own a higher valued tile than your own. If you win and own a territory prior to winning an attack, the defender that loses gets the tile the attacker once had. If the attacker did not have a tile prior to attacking and winning, the defender will be left without a tile and will have to claim or attack another.