Fast Travel: Difference between revisions
More actions
m Sweep: collapse duplicate blank lines, drop dead <nowiki/>-only headings before categories, normalize spacing before category block |
m Link to the new Recall Stone article |
||
| (6 intermediate revisions by the same user not shown) | |||
| Line 1: | Line 1: | ||
There are | There are several ways to fast travel around Loka: boats, airships, [[Towns|town portals]], homes, and [[Custom Items|Recall Stones]]. Boats and airships travel back and forth between set locations and pick up any player standing on them when they arrive. | ||
== Boats == | == Boats == | ||
Boats depart from and return to [[Aladra]] on a regular cycle. Most dock NPCs also grant the [[#Swift Sailing Capital Policy|Swift Sailing]] perk to players from an alliance or town that has picked it. | |||
=== | === Oakhart === | ||
Travels between [[Aladra|Aladra Docks]] and {{Icon|Ascalon}} [[Ascalon]], returning every few minutes. | |||
=== | === Vineweaver === | ||
Travels between [[Aladra|Aladra Docks]] and {{Icon|Garama}} [[Garama]], returning every minute or so. | |||
==== | ==== The North Star ==== | ||
[[ | Travels between [[Aladra|Aladra Docks]] and {{Icon|Kalros}} [[Kalros]], returning within a few minutes. | ||
==== | ==== Harbinger of Flame ==== | ||
The only way to reach {{Icon|Nether}} the [[The Nether|Nether]], since Nether portals can't be built on Loka. Docks south of [[Aladra]]. | |||
==== | ==== The Cinder ==== | ||
Travels between the War District of [[Aladra]] and {{Icon|Balak}} [[Balak]], for [[Conquest]]. While Balak is vulnerable, only players already on Balak may board it, and Swift Sailing only works for the return trip to Aladra. | |||
==== | ==== The Coral ==== | ||
Travels between the Conquest District of [[Aladra]] and {{Icon|Rivina}} [[Rivina]], for [[Conquest]]. | |||
==== | ==== Frodii's Dingy ==== | ||
[[ | Runs between the [[Aladra|Aladra Docks]] and an active [[Fishing Tournaments|fishing tournament]] on the [[Resource Isles|resource islands]] of {{Icon|Garama}} [[Garama]] or {{Icon|Kalros}} [[Kalros]], only while a tournament is running. | ||
== Airships == | == Airships == | ||
Airships travel back and forth from [[Aladra]] to specific areas. Three are tied to a continent's [[Capital Policies|Home Networking]] Capital Policy pick; the fourth, the Wake of Eternity, always runs to {{Icon|The End}} [[The End|the End]]. | |||
=== | === Western Breeze === | ||
{{Icon|Ascalon}} [[Ascalon]]'s airship. Only runs while Ascalon has Home Networking active. | |||
=== | === Sunset Tempest === | ||
Travels to {{Icon|Garama}} [[Garama]]'s current town capital. Only runs while Garama has Home Networking active. | |||
=== | === Frozen Gale === | ||
Found in [[Aladra]], travels to {{Icon|Kalros}} [[Kalros]]'s current capital. Only runs while Kalros has Home Networking active. | |||
=== | === Wake of Eternity === | ||
The only transport to {{Icon|The End}} [[The End|the End]], departing periodically from the large purple tower in [[Aladra]]. | |||
== Town Portals == | == Town Portals == | ||
[[Town | [[Towns|Town portals]] give instant, unlimited, cooldown-free travel between a player's town and [[Aladra]]. They're moved with a golden axe using the commands covered on [[Towns|Town Zones]]. Intra-Town Portals work the same way between two points inside a single town. | ||
== Home == | == Home == | ||
Players without a town can set a home to fast travel back to. Homes can be set on any of the three continents ({{Icon|Kalros}} [[Kalros]], {{Icon|Ascalon}} [[Ascalon]], or {{Icon|Garama}} [[Garama]]), but not inside a town's border or a rejuvenating isle. See [[Towns|Town Portals]] for how to set one. | |||
== Recall Stones == | == Recall Stones == | ||
The [[Recall Stone]] is a [[Custom Items|Custom Item]] | The [[Recall Stone]] is a one-time consumable [[Custom Items|Custom Item]] that teleports the user to spawn. | ||
== Swift Sailing Capital Policy == | == Swift Sailing Capital Policy == | ||
Swift Sailing is a neutral continent Capital Policy pick that lets alliance members fast travel by boat without waiting for it to arrive — shift-right-click the dock NPC to use it. | |||
== Home Networking Capital Policy == | == Home Networking Capital Policy == | ||
Home Networking is a neutral world Capital Policy pick that turns every [[Territory Generators|Territory Generator]] owned by the alliance into a one-way portal back to spawn for any alliance member. Players can't teleport to a Territory Generator, only from one. | |||
== Radar Modules == | == Radar Modules == | ||
A radar module can be placed on a radar to make its tile's Territory Generator a permanent spawn portal for town/alliance members, until the module is destroyed or changed. | |||
[[Category:Loka Info]] | [[Category:Loka Info]] | ||
Latest revision as of 14:15, 24 August 2026
There are several ways to fast travel around Loka: boats, airships, town portals, homes, and Recall Stones. Boats and airships travel back and forth between set locations and pick up any player standing on them when they arrive.
Boats
Boats depart from and return to Aladra on a regular cycle. Most dock NPCs also grant the Swift Sailing perk to players from an alliance or town that has picked it.
Oakhart
Travels between Aladra Docks and Ascalon, returning every few minutes.
Vineweaver
Travels between Aladra Docks and Garama, returning every minute or so.
The North Star
Travels between Aladra Docks and Kalros, returning within a few minutes.
Harbinger of Flame
The only way to reach the Nether, since Nether portals can't be built on Loka. Docks south of Aladra.
The Cinder
Travels between the War District of Aladra and Balak, for Conquest. While Balak is vulnerable, only players already on Balak may board it, and Swift Sailing only works for the return trip to Aladra.
The Coral
Travels between the Conquest District of Aladra and Rivina, for Conquest.
Frodii's Dingy
Runs between the Aladra Docks and an active fishing tournament on the resource islands of Garama or Kalros, only while a tournament is running.
Airships
Airships travel back and forth from Aladra to specific areas. Three are tied to a continent's Home Networking Capital Policy pick; the fourth, the Wake of Eternity, always runs to the End.
Western Breeze
Ascalon's airship. Only runs while Ascalon has Home Networking active.
Sunset Tempest
Travels to Garama's current town capital. Only runs while Garama has Home Networking active.
Frozen Gale
Found in Aladra, travels to Kalros's current capital. Only runs while Kalros has Home Networking active.
Wake of Eternity
The only transport to the End, departing periodically from the large purple tower in Aladra.
Town Portals
Town portals give instant, unlimited, cooldown-free travel between a player's town and Aladra. They're moved with a golden axe using the commands covered on Town Zones. Intra-Town Portals work the same way between two points inside a single town.
Home
Players without a town can set a home to fast travel back to. Homes can be set on any of the three continents ( Kalros, Ascalon, or Garama), but not inside a town's border or a rejuvenating isle. See Town Portals for how to set one.
Recall Stones
The Recall Stone is a one-time consumable Custom Item that teleports the user to spawn.
Swift Sailing Capital Policy
Swift Sailing is a neutral continent Capital Policy pick that lets alliance members fast travel by boat without waiting for it to arrive — shift-right-click the dock NPC to use it.
Home Networking Capital Policy
Home Networking is a neutral world Capital Policy pick that turns every Territory Generator owned by the alliance into a one-way portal back to spawn for any alliance member. Players can't teleport to a Territory Generator, only from one.
Radar Modules
A radar module can be placed on a radar to make its tile's Territory Generator a permanent spawn portal for town/alliance members, until the module is destroyed or changed.