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| == Conquest Points (CP) ==
| | #REDIRECT [[Conquest#Conquest Points]] |
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| === Earning Them ===
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| Conquest Points can only be obtained by taking part in conquest on the isle of Rivina. This is a faster paced version of conquest known as blitz mode.
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| * Every Rivina Tile produces a different number of Conquest Points passively, with each producing more than the last. The smallest tile provides 2cp per day and the largest 100cp.
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| * The points each tile yields randomize each month so they are always on different tiles.
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| * Conquest Points are a non-tangible resource that cannot be traded.
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| * Conquest Points are capped at 400.
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| * You can '''''only'' attack a tile which provides more Conquest Points than the one you own'''. If successful you swap tile ownership.
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| * If you win an attack you earn '''the number of Conquest Points that tile provides''' from the defender.
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| ** If the tile produces 40cp a day, you'll earn 40 instantly.
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| === Spending Them ===
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| Alliance leader (if applicable) owns the points and controls who can spend them. You can visit your Town's TGen NPC to purchase spend cp in the shop!
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| * '''[[Radars]] modules 60 CP''', purchasable infinitely.
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| * '''Industry Buffs (30CP, Qty 12):''' These are unique in that each of them adds up to a "total pool". You can purchase '''up to 12''' of any of these before you run out for the month. When purchased, these just add extra loot to your Industry Rolls.
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| ** Ender Pearls (4 per cycle) (dungeon)
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| ** Blaze Rods (4 per cycle) (dungeon)
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| ** Ancient Ingots (3 per cycle) (mine)
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| ** Ghast Tears (4 per cycle) (dungeon)
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| ** Gunpowder (6 per cycle) (dungeon)
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| ** Nether Quartz (24 per cycle) (mine)
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| ** Prismarine Shards (10 per cycle) (mine)
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| ** Prismarine Crystals (4 per cycle) (mine)
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| ** Shulker Shells (1 per cycle) (dungeon)
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| ** Glowstone Dust (24 per cycle) (mine)
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| * '''3x Home Tile (30CP, infinite, Alliance-Wide):''' Your home tile produces 3x its loot each cycle.
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| * '''Double Industry Rolls (120CP, Qty: 6, Alliance-Wide):''' Your [[Industries]] have a 50% chance to generate double loot each cycle.
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| * '''Resource Isle (120CP, Qty: 4, Alliance-Wide):''' The next 200 diamonds mined by any Alliance Player at a Resource Isle will drop double the loot. This stacks with Silk Touch and Fortune.
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| * '''Neutral Mobs (100CP, Qty: 2, Alliance-Wide):''' Hostile mobs are neutral to you and your allies.
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| * '''[[Fast Travel]] (60CP, Qty: 4, Alliance-Wide):''' You and your allies can use the NPCs at each Boat to fast-travel between continents.
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| * '''Town Lockdown (50CP, Qty: 5):''' No hostile, neutral, or nomad players may enter your town at all
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| * '''Town Perks: (20CP, Qty: 10):''' Your town has all the perks that a level 24 town would.
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| * '''Increase Town Balance (40CP, Qty: 4):''' Instantly add 500 shards to your Town Balance.
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| [[Category:Loka Info]]
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| [[Category:Conquest]]
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